• Music industry move away from physical players began in 1999
    • Better music compression formats in late 90s (mp3)
    • Peer-to-peer sharing became mainstay (Napster, eMule, Kaaza)
  • Music industry failed to find way to leverage new format
    • platforms like mp3.com were early adopters of peer-to-peer
    • shutdown by labels through legal action
  • iTunes was first proof of concept that music labels could leverage IP for streaming
  • Growth of smart phones and broadband internet lead to widespread adoption

Music industry in 2024

  • Recording Industry in 2022 reported similar growth of 9% to previous 8 years ($26B)
    • This excludes live music revenue ($31B)
  • Largest markets in 2022:
    • United States (41%), Japan, UK
  • US has grown 9% from previous year
  • Largest shares of growth for streaming
    • United States
    • Europe
    • China
    • sub-Saharan Africa
    • Latin America
    • Middle East/Northern Africa
  • Revenue of Music Industry
    • Streaming - 67%
    • Physical (Vinyl, Cassette..) - 18%
    • Download - 4%
    • Performance Rights - 9%
    • Sync - 2%
  • Warner, Sony and Universal Music Groups accounted for nearly 70% of the market
  • Media diet for consumers
    • 20.7 hours of audio consumption
    • 32% audio streaming
    • 31% video streaming
    • 17% radio
    • 9% purchased
    • 5% social
    • 4% live music
    • 7% other (TV, Movies)
  • 16-24 demographic cited short form platforms as primary way to listen to music
  • 70% of artist revenue is gained from Live Music
  • ‘Heritage Artists’ (whose largest tracks are 5 years or older on streaming platforms) brought in roughly $1.2 billion to Spotify

Non Music content

  • Spotify has invested heavily in non music content (podcasts/audiobooks) and services like advertising technology, analytics, editing tools and live audio streaming.